Papers with role-playing game
Dialogue in the Wild: Learning from a Deployed Role-Playing Game with Humans and Bots (2021.findings-acl)
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| Challenge: | prevailing paradigm in natural language processing research is to build a fixed dataset and freeze it, without any ability for the model to interact with humans using language at training time at all. |
| Approach: | They build and deploy a role-playing game where players converse with learning agents situated in an open-domain fantasy world. |
| Outcome: | The proposed game enables human players to learn from human conversations and improves on their models. |
CyberAgressionAdo-v1: a Dataset of Annotated Online Aggressions in French Collected through a Role-playing Game (2022.lrec-1)
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| Challenge: | Recent studies have highlighted that private instant messaging platforms are major mediums of cyber aggression among teens. |
| Approach: | They present a dataset of aggressive chats in French collected through a role-playing game in high-schools . they provide insights on the different types of aggression and verbal abuse depending on the targeted victims . |
| Outcome: | The proposed dataset analyzes aggressive conversations in French on a role-playing game in high schools . it provides insights on the different types of aggression and verbal abuse depending on the targeted victims . |
I Cast Detect Thoughts: Learning to Converse and Guide with Intents and Theory-of-Mind in Dungeons and Dragons (2023.acl-long)
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Pei Zhou, Andrew Zhu, Jennifer Hu, Jay Pujara, Xiang Ren, Chris Callison-Burch, Yejin Choi, Prithviraj Ammanabrolu
| Challenge: | Existing dialogue agents, while able to produce human-like responses, often do not model goal-driven and grounded language interactions. |
| Approach: | They propose to decompose and model teacher-student natural language interactions into (1) the DM’s intent to guide players toward a given goal; (2) the dm’s guidance utterance to the players expressing this intent; (3) a theory-of-mind model that anticipates the players’ reaction to the guidance one turn into the future. |
| Outcome: | The proposed task is based on a goal-driven and grounded environment with a teacher-student interaction model and theory-of-mind model. |